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Version: 2026.3

Player Data Nodes

These nodes allow to manage persistent player save data using key-value pairs.

Get Nodes

Get Data Node

🔍 Reflectis > Get > Reflectis Player Save Data: Get Data

This Node retrieves saved data for the local player associated with a given key.

  • ⬇️ Input:

    • Key (string), the string key used to identify the saved data.
  • ⬆️ Output:

    • Data (object), the stored value associated with the key.

Flow Nodes

Set Data Node

🔍 Reflectis > Flow > Reflectis Player Save Data: Set Data

This Node saves data for the local player associated with a given key.

  • ⬇️ Input:
    • Key (string), the string key used to identify the data
    • Value (object), the value to store.

Delete Data Node

🔍 Reflectis > Flow > Reflectis Player Save Data: Delete Data

This Node deletes saved data for the local player associated with a given key.

  • ⬇️ Input:
    • Key (string), the string key of the data to delete.