Skip to main content
Version: 2024.2

Build the world

When the scene is completed it needs to build the addressables.

Danger

Remember to first correctly configure addressables here.

You have to click on "Reflectis" on the top bar and then choose the profile on which to build addressables: Production (official release) or Sandbox (for testing).

BuildWorld

Once Unity has completed the compilation, you can move on to publishing.