VR Mapping
This node becomes usable ongly after clicking on "Setup Visual Scripting Nodes" under the "Reflectis" option in the menu bar.
Next step is to Add the prefab called "DefaultXRActionEnabler", that you can find inside the Reflectis SDK Creator Kit package, to the scene.


Input Action Reference Node
This single node allows to reference any button mapped in both VR controllers to work as triggers for the events associated through visual scripting.
The list of the possible controller actions referenceable is the following:
| Left Controller | Right Controller |
|---|---|
| LeftController_PrimaryButton | RightController_PrimaryButton |
| LeftController_SecondaryButton | RightController_SecondaryButton |
| LeftController_GripButton | RightController_GripButton |
| LeftController_TriggerButton | RightController_TriggerButton |
| LeftController_AnalogicMove | RightController_AnalogicMove |
| LeftController_AnalogicTouch | RightController_AnalogicTouch |
| LeftController_AnalogicClick | RightController_AnalogicClick |
| LeftController_MenuButton | RighController_MenuButton |