Reflectis Back Office – Version 2026.2 Changelog
Released in Feb 2026
Added
Enhanced Folder System
The asset management section has been reworked with a folder-based system across the Landing Page, App, and Back Office.
- Tab navigation: "My files" and "Shared Files"
- Folder organization with editable names
- Drag & drop for files and folders
- Bulk upload dialog with 3D-specific settings and folder creation
- Multi-select with bulk action bar (delete, share, move)
- Asset detail panel with inline editing
- Sharing with V2 folder structure (share a folder or a root asset; cannot share a single asset inside a folder)
- Automatic thumbnail generation on upload
Reflectis Credit System
A new "Credits" page has been added to the Back Office (requires ManageAI role). It allows administrators to monitor and control the AI credit system for their World.
Tabs:
- Summary: shows total credits, used, and remaining
- Users: lists all users with their individual credit balance
Actions:
- Set role limits (Creators and Viewers credit allocation per renewal period)
- Set user limit (custom cap for a specific user)
- Reset user limit (revert to role default)
- Add bonus credits to the World's balance
Invitations – Bulk Anonymous Codes
It is now possible to generate multiple anonymous invitation codes at once, instead of one at a time.
Changed
Rich Text Descriptions for Experiences
Experience descriptions now support HTML formatting (bold, italic, lists, links, etc.). When a description is sent to the Unity 3D environment, it is automatically converted to TextMeshPro-compatible markup so that formatting is preserved in-world.
What changed:
- The experience description editor now uses a rich text (HTML) editor instead of plain text
- When editing an existing experience, the editor is pre-populated with the current description
- The Spotlight Carousel on the homepage now filters and displays descriptions correctly with HTML content
- Session overlays (session detail and session overview) render formatted descriptions properly